Quest Items are typically found within a chapter to be used in that same chapter, though occasionally a quest item will not have a use until a future chapter.
Name | Description | Obtained | Use | |
---|---|---|---|---|
Cold Ember | A shiny, mysterious red stone. | Chapter 1 | Use against Hack-in-the-Box, deals 60 damage and disables its Restore move. | |
Key | It probably unlocks a door nearby. | Various | Unlocks a single door. | |
Stick | A blue stick found on Star Hill. | Chapter 3 | Can be used to seal the Mastadoom. Disappears from inventory after Chapter 3 if not used. | |
Spear | A relic of the battle on Star Hill. | Chapter 3 | Can be used to seal the Mastadoom. The Curator will pay 40 coins for it after Chapter 3. | |
Dirty Rope | A surprisingly sturdy old rope. | Various | Can be used for various tasks. | |
Anchor | A rusty anchor found on the Sunken Ship. | Chapter 5 | Can be used to sink into the lower level of the Sunken Ship. The Curator will pay 20 coins each after Chapter 5. | |
Ship Wheel | A ship's wheel, found on the Sunken Ship, of course. | Chapter 5 | Used to open the cargo hold. | |
Ship Key | Chapter 5 | Unlocks a single door on the Sunken Ship. | ||
Dire Journal | A bizarre journal found deep in Dragon's Grotto. The entries get progressively eerier. | Chapter 6 | Given to the Curator after Chapter 6. | |
Morton Antivirus | A floppy diskette containing antivirus software. | Chapter 7 | Use against Alureon to deal 75 damage and prevent attacks for 2 turns. | |
Glitched Card | It's a card with a few missing pixels. | Chapter 7 | Used to access the Debug Room. | |
Gamma Card | It's a mysterious card. | Booster's Casino | Used to access the Gamma Chamber. | |
Castle Map | An incomplete and inaccurate map of Outland Stronghold. | Chapter 10 | Can be used to find hidden rooms and treasure. | |
Dragon Head Bust | A large sculpture of a dragon's head. | Chapter 10 | Placed on a pedestal to receive a key. | |
Grapple Hook | This rusty iron hook would be good for grappling if it only had a rope. | Chapter 10 | Used to enter and cross a gap in the floor. | |
Delta Card | It's a mysterious card. | Used to access the Delta Chamber. | ||
Mirror | It's a very ornate mirror. | Chapter 10, Chapter 19 | Can be placed on certain walls to enter a mirrored version of the room. | |
Epsilon Card | It's a mysterious card. | Chapter 14 | Used to access the Epsilon Chamber. | |
Zeta Card | It's a mysterious card. | Chapter 15 | Used to access the Zeta Chamber. | |
Alpha Card | Chapter 16 | Used to access the Beta Chamber. | ||
Code Ball | It's a piece of code needed to fix the temple entrance. | Chapter 16 | With the other 3 Code Balls, used to access the ruins. | |
Snow Patch | A square-ish, shiny white piece of something. | Chapter 16 | Used to patch areas of the Snow Level. | |
Stone Patch | A patch with a mossy stone texture. | Chapter 16 | Used to patch in a stone platform in the Grass Level. | |
Agri Door | A door to a grass level. | Chapter 16 | Used to patch a doorway to the Grass Level. | |
Flumen Door | A door to a river level. | Chapter 16 | Used to patch a doorway to the River Level. | |
Niveus Door | A door to a snow level. | Chapter 16 | Used to patch a doorway to the Snow Level. | |
Turba Door | A door to a club level. | Chapter 16 | Used to patch a doorway to the Club Level. | |
Soldier Suit | A suit stolen from a member of Brashful security. It's fancy. | Chapter 17 | Used as a disguise in Brashful Bank & Trust. | |
Headset | A headset stolen from a member of Brashful security. It's also fancy. | Chapter 17 | Used to communicate with Brashful security. | |
Key Card | It unlocks certain doors in Brashful Bank & Trust. | Chapter 17 | Used to unlock certain doors in Brashful Bank & Trust. | |
Vault Key | One part of a set of keys needed to access the bank vault. | Chapter 17 | With the other 2 Vault Keys, used to access the vault. | |
Long Rope | A long piece of rope used by Brashful security to tie you up. | Chapter 18 | Used to lasso Banditos from a distance. | |
Board | A wooden plank. | Chapter 18 | With platforms, used to build a ramp. | |
Platform | Several wooden planks fastened together. | Chapter 18 | With boards, used to build a ramp. | |
Sun Key | A sun-shaped gemstone that was split into 3 fragments. | Chapter 19 | Used to access the Sun Chamber. | |
Strange Doll | It's a small, wooden doll. It bears an eerie resemblance to you... | Chapter 19 | Given to Vassal Statues to receive Stardust. |