Camp Cambrian

Camp Cambrian is a small park on an island off of the eastern coast. The camp was intended to be an educational campground reserve where families could observe simulated prehistoric life- robotic dinosaurs and other creatures, programmed to stay at safe distances from living beings.

Engineered by Prof. Grant Willikers over a period of three years, the camp was nearing completion until he attempted to save some programming during a severe thunderstorm, which shut down the power. This event caused his robotic dinosaurs- "robosaurs"- to violently malfunction. After a system reboot, though, Willikers intended to repair and continue work on the park.

A Walk in the Park
After the heroes were rendered unconscious by Fuzzy gas, they tumbled over the cliffside and into the ocean below. When they awoke, they found themselves on a beach, surrounded by a tribe of Jungle Guys. The tribe was easily spooked by the heroes' magic, though, and quickly sent them into the jungle. Here, the heroes tried to piece together where they were. Encountering robotic dinosaurs and a mysterious computer lab only yielded small clues, but it wasn't until they found Willikers locked in a storage room that they found the truth. The heroes safely escorted the professor to the compound where the camp's systems could be rebooted, but were hindered when the massive Robosaurus Rex attacked. The heroes kept the machine distracted long enough for Willikers to reboot, and in return, the Prof. let them use one of his boats to return to the mainland.

Jungle Guy
HP 30

INT 2

Exp 15

Coins 3

Attacks

Poke Stick (10)

Throw Poke Stick (15)

Weakness: Fire, Electric

J-3H0L0-P73-RU5
HP 40

INT 2

Exp 20

Attacks

Latch On (5 per turn until attacked, target can't move)

Puncture (15, restores 15 HP)

Weakness: Electric, Ice

Drops: Bolt

R-4P7-0R
HP 50

INT 3

Exp 20

Attacks

Pounce (10 per turn until attacked, target can't move)

Slash (20)

Summon (Summons 2 R-4P7-0Rs to battle)

Weakness: Electric, Ice

Drops: Bolt

Robosaurus Rex
HP ???

INT 2

SPD 13

Exp 150

Attacks

Unexpected Fire Breath (15 to 2 targets, burns)

Tail Slam (25 to 2 nearby targets)

Crunch (30, reduces target's ATK -7)

Weakness: Electric

Reading: This rogue robotic rival can reduce your attack with a single chomp from its massive jaws. For some reason, it's able to breathe fire, and most of its attacks hit multiple targets. Some electricity might fry its circuits.